GPU identification
We create a hidden WebGL canvas and query the debug renderer info extension to get your exact GPU model.
const gl = canvas.getContext('webgl'); const ext = gl.getExtension('WEBGL_debug_renderer_info'); const gpu = gl.getParameter(ext.UNMASKED_RENDERER_WEBGL); → "ANGLE (NVIDIA, GeForce RTX 3060 Direct3D11...)"